Tuesday, 8 October 2013

Battle of Leipzig 1813-2013: New Zealand

I've just spent the weekend with a great bunch of Napoleonic gamers from around New Zealand, refighting the Battle of Leipzig. The key organiser was John  Hutton and huge thanks is due to him for his efforts in planning the myriad details and logistics of the events. I believe this is the largest reenactment wargame played in New Zealand to date, with over 10,000 figures in 28mm scale and around 40 players, on twenty 6'x4' tables. 

Here's a reminder of the map from my previous post. France and its allies were facing armies from Russia, Prussia and Austria. After much manoeuvering the armies meet in force in the territory around the city of Leipzig in October 1813.

Here's a photo of the hall from the South-east, at the end of the first day of gaming.  

The battle was divided into a number of key sectors, and here is my attempt at a brief summary of them.  Other participants please forgive any oversight or error on my part!

West Sector - Lindenau

Historically this town was vital to preserving the French lines of communication, and the French started out badly outnumbered. The photo below shows the initial view from the South, with the attacking Austrians approaching (yellow and white flags to top left and bottom of photo).

Napoleon immediately sent the Middle Guard marching to reinforce Lindenau, here's a photo showing some of them (to the lower left of the photo) about to pass through the outskirts of Leipzig on their way there.

They arrive in time and the French manage to hold off the allies. In this photo taken from the north you can see part of Lindenau has caught fire during the confrontation.

North Sector - Northern approaches to Leipzig

Once again the French were outnumbered here, with Prussians coming from the west and Russians from the north. Here's a view from the west with the Prussians starting their advance.

Here's a view later in the day as Prussians continue to throw in reserves and push the French back. The reinforcements sent by Napoleon, and appropriately highlighted in the patch of sunlight, is the French Old Guard! 

Here's a view from the French point of view near the end of the battle. The French take a battering but hold the approaches, and do particularly well in the north-east driving back some of the Russians.

Central Sector - Connewitz, Doelitz, Markkleeberg 

This was the centre of the French position. Here's Kerry T.'s Polish Troops defending Markkleeberg (my partner's native home town incidentally!).

The first Austrians arrive to attack the bridges...

...and manage to cross the river and capture Doelitz.

Napoleon commits two divisions of the Young Guard and they force the Austrians back across the river. The sector ends in a stalemate with  the difficult terrain hampering movement and neither side able to take the bridges. Another Austrian Corp is committed here though, which was part of the French plan to draw forces away from other sectors. 

South Sector - Wachau, Liebertwolkwitz, Kolmberg Heights

Paul G.'s impressive Austrian Corp marches onto the field, viewed from the east. They advance very rapidly and capture the Heights and stream beyond before the French can contest these.

Here's the view from the other direction, looking from the west.  Liebertwolkwitz is the steeple near the top centre of the photo.

More and more reserves were committed by both sides.

View from the east as a French and Russian Cuirassier division crash headlong into each other. Both are mauled and play no further part in the battle.

The French commit their last reserves, including provincial troops, but it is not enough to retake Lieberwolkwitz and the allies are victorious here.


East Sector - Hirschfeld, Klein Posna

A swinging cavalry battle occurs on the east wing of the battle, as my Cavalry Corp fights Prussian, Austrian and Russian cavalry. As this was my sector I'll do a separate and more detailed post of this interesting encounter soon! This is just a brief summary. (Update, here is the link to the more detailed report).

For a start the French make good progress brushing aside Cossacks, and pressing the allied flank. 

However the allies commit further cavalry reserves to this area and I suffer from a lack of infantry support. Some surviving Cossacks get behind the French lines and cause trouble.

The French reinforce with Dragoons, but the allies reinforce with Cuirassiers. The French Cavalry is forced to withdraw and the allies capture the sector. Désespoir!

Victory and Defeat

All divisions and towns were assigned points values before the game. Most divisions and towns were worth a couple of points. Some key landmarks were worth more points to the allies such  as  Lindenau (7), Leipzig (6), Wachau (6), and Liebertwolkwitch (6). The photo below shows the results being worked out. In the end  the difference in victory points was a difference of about 5% of total points available in favour of the allies, judged to be a draw in tactical terms. 

This would be a strategic loss to the French and their allies as happened historically then, as they really needed a significant victory on the 16th to survive. Two days later on October 18th they started fighting the long withdrawal to France. 

Eventually France and its allies were defeated and the allied monarchs forced the restoration of the Bourbon Kings. However the revolutionary ideas of meritocracy, reason and liberty continued to spread, eventually displacing the tyrannical old order of aristocracy and superstition... Vive la revolution!

For more about the Battle of Leipzg, see this post of useful links, and this post about my Cavalry Corp battling on the Eastern Flank.

Thanks to everyone involved in making this a very special occasion, especially John (the main organiser), Russell and his wife (who very generously provided me with a billet and transport),  and Steve (Napoleon). See everyone at the next one!  I'll add a more detailed account of the eastern cavalry battle soon.

Some Logistics...

Napoleon (Steve Sands - getting into the role wearing the trademark grey overcoat!) writing orders for delivery by his trusty Aide-de Camp, who kept running back and forth delivering them tirelessly to the French players all weekend.


A briefing with the French players at the start of the day. I'm the one behind Brian (he's wearing the hat).

Here's Napoleon's map midway through the battle, showing the simple but effective mechanism for off table movement of reserves around the interior lines of communication. As can be seen, almost all the French reserves are committed by this stage. The allies used a similar system. Command roles from the Blackpowder rules were used to order reserves around off table just as they were on table, creating a nice fog of war effect.

Even with scores of troops on the table, there were still many in reserve for much of the battle, marching to where they were needed, or waiting until the right time to be committed. Here's the reserve tables.

Austrians...

Some Russian reserves, with appropriate beverage.

More allied reserves...

Some of the French Reserves

Lastly, with most eateries being closed on the second day a truckload of pizzas were ordered. "An army marches on its stomach" to quote Napoleon. Amazingly a bunch of wargamers didn't manage to eat them all!

Friday, 4 October 2013

General Sebastiani and Leipzig Table

General Horace-François-Bastien Sebastiani de la Porta

General Sebastiani  led the 2nd Cavalry Corp at Leipzig - the Corp I have painted up over the past couple of months to use in the Leipzig refight tomorrow. He was given the nickname "General Surprise" by some of his troops, due his unfortunate habit of being surprised by the enemy rather than vice versa (not enough scouting with Chasseurs perhaps?!). This may be quite an appropriate command allocation given some of my own Napoleonic blunders, including the heroic but disastrous charge of my Cuiraissiers at the redoubts in our 2012 Borodino refight. Surely things can only improve...


Despite his less than stellar reputation, Sebastiani appears to have performed well at Leipzig as far as I can understand, throwing back the Austrians for a time. Looking at the opposing force lists and map, I expect it will be challenging to achieve as much. He was wounded by a lance blow to the chest at Leipzig, but survived to have an active later political life as a Minister and Ambassador, eventually being made a Marshall of France in 1840. I shall have him leading the charge as befits a true cavalry general, but avoiding enemy lancers if I can!  I'll be posting the after action dispatches in a couple of days - stay tuned!

Speaking of lances, looking at this photo of French Napoleonic cavalry equipment from Wikipedia commons, I note the pennants on the lances are much larger than I expected. If accurate then perhaps the Front Rank pennants I expressed doubts about in my Lancer post are ok afterall.


Some further more information about General Sebastiani at these links:




Lastly, here's the planned layout for our big Leipzig game - I've never seen a wargaming setup like it before! Click on it to see a larger image. I'm assuming my Corp will be deployed to the South East (lower right).



Tuesday, 1 October 2013

French Line Horse Artillery 28mm Perry

Six line horse artillery for the French.  These are metal Perry figures again. Four 6 pounders and two howitzers. I only need two of these for the Leipzig refight this weekend, but it was a good excuse to get them all done! This is the equivalent of two batteries for the Lasalle rules army lists, though of course I'll use them for other rules as well.

I pinned the wheels, i.e. I drilled holes in both gun chassis and wheel and used a piece of wire in preference to the flimsy stub of axle provided. This was after reading about other people having trouble gluing the wheels on so they were secure and straight. Might have saved some time plus they are nice and solid now. I also cut down the ramrod of the crew member holding it vertically (which was originally taller than he was), so it was the same length as another crew member holding one horizontally. This will help protect it from being knocked and breaking/bending during transport or gaming. These are gaming pieces and I'm always in favour of practicality where possible! 

Unfortunately the 0.5mm copper wire I needed for the limbers has only just arrived, so I won't have time to get these done in time for the refight now. I want to take my time assembling and painting them properly rather than rushing them, and they will be quite complex with all the traces and so on. Limbers are optional in many rules, but they look great and we should really have them in our Napoleonic games I think! I'm aiming for a one Limber per battery ratio initially.