Saturday, 6 January 2018

Davout at the Crossroads - General d'Armee Game

Time for a another General d'Armee battle with four of us participating this time. Ion and Paul commanded the Austrians, and Andrew and myself the French.



Scenario

At the start of the 1809 campaign, Davout's III Corp was out of position and a portion of this Corp clashed with the Austrian IV Korp at the Battle of Teugen-Hausen. In a "what if" variant of this circumstance, I instead line up Davout's entire Corp against the Austrian II and III Korps in an encounter battle between these roughly equal forces. The points using the General d'Armee List Creator are about 5000 per side.

The Austrians in this scenario have twice as many artillery as the French, but their command is poor and they are lacking in light troops. The French while low on artillery, have excellent command and a great number of light troops. Both sides have similar numbers of cavalry.

For this game, things are "bathtubbed" to make things a little more manageable, with each unit representing a regiment of two or more battalions/squadrons rather than a single battalion/squadron, and each pair of guns representing two batteries.  Each "Brigade" in GDA terms is thus a Division.

French have 20 infantry regiments, 4 artillery, and 7 cavalry.
Austrians have 18 infantry regiments (all but two being large), 8 artillery, and 6 cavalry.

Victory Conditions
Both sides have similar objectives - take strategic positions around the central crossroads and press the enemy. Points are scored for the following and whoever has the most points when the game ends wins.
  • Each enemy Division destroyed is 1 point
  • Each built up area held is 1 point, holding the enemy baseline built up area is 3 points
  • Committing any reserves is negative 1 point

Game Length
The game is 12 turns, but from turn 10 the game ends start of each turn on a die roll of 5-6 due to severe thunderstorms (such thunderstorms ended the battle of Teugen-Hausen).

FRENCH Forces

All French Divisional Commanders are Excellent (free reroll if Hesitant result).

III Corp Davout - Left Wing, Morand & Friant: 4 ADC's (Andrew)
1st Div Morand: Veteran Legere, 4 Ligne, 5 Skirmisher, Battery
2nd Div Friant: Veteran Legere, 4 Ligne, 5 Skirmisher, Battery
Light Cavalry Jacquinot: 2 Campaign Chasseurs

III Corp Davout - Right Wing, Gudin and St Hiliare : 4 ADC's (Me)
3rd Div Gudin: Veteran Legere, 4 Ligne, 5 Skirmisher, Battery
4th Div St Hiliare: Veteran Legere, Veteran Ligne, 3 Ligne, 5 Skirmisher, Battery
Light Cavalry Pajol: 2 Veteran Hussars, 1 Campaign Chasseur

Reserve 2nd Heavy Cavalry, St Sulpice: 2 Veteran Cuirassiers (Large), (+1 ADC)

AUSTRIAN Forces

II Korp - FML Kolowrat-Krakrowsky: 3 ADC's (Ion)
Advance Guard FML Klenau : Jager, Line Infantry (Large), Uhlans, Dragoons, Cavalry Battery
1st Div FML von Brady: 2 Line Infantry (Large), 2 Skirmisher, Battery
2nd Div FML Weber von Truenefels: 3 Line Infantry (Large), 3 Skirmisher, Battery

III Korp - FML Hohenzollern-Hechingen: 3 ADC's (Paul)
Advance Guard FML von Vukassovich: Grenz, 2 Veteran Hussars*, Cavalry Battery
1st Div FML Lusignan: 3 Line Infantry (Large), 3 Skirmisher, Battery
2nd Div FML St Julien: 3 Line Infantry (Large), 3 Skirmisher, Battery

Grenadier Reserve: 3 Veteran Infantry (Large), (+1 ADC)
Cuirassier Reserve: 2 Veteran Cuirassiers,  (+1 ADC)
Artillery Reserve : 2 Position 12pdr Batteries

*One extra Hussar regiment attached for scenario balance reasons.

Game

I set up the table the evening before the game, ready for a morning start the next day. Here's the starting positions, looking down the table. Reserves are still off table.

View from French side.


View from Austrian side.

Remaining pictures were then taken from the other end of the table and the Austrian side - to make better use of lighting during the day.


The battle opens with French seizing the initiative and 1st and 4th Divisions on each flank surge forward ("Forwards" orders) to occupy the central church and village. 

Austrians advance in more measured fashion toward the French skirmish line.

One of the central Austrian Divisions is hesitant, but the divisions to their left act aggressively with cavalry moving up to counter the advancing French infantry.

Next turn the lines close and exchange fire on the Austrian right wing.

And on the Austrian left wing, French infantry forms square as it is charged by Austrian Uhlans. The Austrian Uhlans retire and the square is pounded by artillery and becomes unformed with heavy casualties. Nearby French infantry lose fire discipline and casualties as they fire ineffectively at Austrian skirmishers in the woods in front of them.

The Austrian cavalry retire to reform after their charge.


Austrians close towards the churchyard.

French Chasseurs charge the Austrian column on the left, unforming them prior to contact, but retiring after a short and indecisive engagement.

 Austrian columns push forward strongly in the right centre and towards the church.




More French Cavalry advance towards the Austrian left...

And charge again! The Austrian Cavalry is part of a hesitant Division and cannot assist their infantry by intercepting. But the Austrian infantry holds once more, and the French Hussars retire before contact.

Austrian infantry is ordered to charge the churchyard, but they think better of it and halt to deliver a volley at the defenders rather than closing to melee.

On the Austrian right flank, the Austrians are finding it difficult to use their artillery advantage effectively due to terrain and position.


On the Austrian left flank, the French infantry defending the churchyard flees as Austrian Cavalry artillery inflicts casualties and panic...

...but the dexterous French are able to reoccupy it with a fresh regiment before the Austrians can take advantage of the situation!

 The Austrians commit their Cuirassier reserve to their right.

And Austrian infantry reforms ready to attack the churchyard once more.


The large Austrian regiments can take much punishment and dish it out, though hordes of French skirmishers are everywhere vexing.

Austrian Uhlans charge again, catching a French infantry regiment in line and running them down...

...then charging on into the French Chasseurs...

 ...dispersing them too!

But on the Austrian right they are hard pressed, with an Austrian line regiment dispersing from attrition.

Back on the left the Austrian cavalry charges onwards into the now hesitating French Hussars.

Dragoons rout one Hussar regiment, and charge on again running down the second French Infantry that has just been tumbled out of the churchyard! The other French Hussars manage to fight off the Uhlans causing them to finally retire however.

French form hasty squares and the artillery starts withdrawing, and the now unsupported and outnumbered Austrian Dragoons retire for now.  Still the Austrian cavalry have destroyed three French regiments and badly damaged another in this charge, for little cost to themselves.

Austrian Grenadiers arrive to bolster the centre attack.

But on the Austrian right flank, their 4th Division has taken heavy losses, retreats and then disperses.

The French Chasseurs on this flank are led in a glorius charge by Jaquinot. The Austrian Hussars are forced back and their supports move to assist.

The Austrian Heavy Artillery also arrive on their right, but likely too late to do anything other than stall the French advance now.


The Austrian left flank situation.

The Austrian Dragoons charge again and force back the French Hussars. Both French Hussar units are now near breaking.

Austrian Grenadiers form for an attack in the centre, the massed columns taking heavy casualties from artillery. I also run out of casualty markers and have to add various tokens to indicate them - which means over 150 casualties are distributed over the various formations still engaged in battle!  

The cavalry on the right flank swirl about taking heavy casualties and exhausting each other.

Austrian Grenadiers break through the French centre. Two French regiments are sent into headlong retreat with a third about to disperse.

But turn 12 has arrived with the thunderstorms and the battle is over just in time to save the French right wing.  French scrape through to a win holding three built up areas and having dispersed one division for four points. Austrians hold two built up areas but have committed their reserves and have not managed to disperse any enemy divisions, so only have one point.

Austrian dispersed regiments. All of 4th Division lost, plus a Hungarian regiment and many skirmishers.

French dispersed regiments, two line, Chasseurs and skirmishers. The Austrian cavalry were responsible for the loss of the two line regiments and Chasseurs.

Not shown by these lost regiments is the high number that were very close to breaking, particularly from the French right wing which would likely have broken if there was even one or two more turns! Probably close to 200 casualties were distributed among the various formations involved by the end, and many units on both sides were close to dispersing from attrition.

Conclusion

A hard fought game, with the number of regiments actually dispersed a little misleading given how exhausted and close to breaking many formations were.  The French right wing was saved by thunderstorms from imminent collapse, as all three divisions there were about to be unavoidably demoralised due to losses. The situation on the left looked better for the French as far as I could ascertain. In a multiplayer game one tends to get a little myopic and focused on ones own area of the battle though, which for me was the French right wing/Austrian left.

In terms of game balance, rating all the French commanders as excellent (free reroll if hesitant) was a strong advantage for the French , as were the extra ADC's. Checking the overall scenario, the French had about a 5% points advantage, and also the advantage of being able to allocate 1-2 ADC's to the initiative roll, and 1 skirmisher base per 24 rather than per 36 figures. They also had three rather than one division in reserve, and placement of built up areas was slightly more favourable for the French.  

These advantages for the French were something I allowed because I had in mind (perhaps wrongly) that Austrian artillery dominance would likely force the French into the attacking role, which would be more challenging.  As it turned out though, the Austrians had difficulty making the most of their artillery superiority, in part because they went on the offensive quite early themselves! This paid off in places of course, such as the spectacular Uhlan and Dragoon charge on their left flank, and capture of the churchyard. It was less successful on their right though where there was more of a bottleneck. I suspect just having more equal forces would have been fine given the command challenges for the Austrians in particular.

The most important thing of course is that lots of Napoleonic troops battled away for a day! Ion and I started at about 10:30 and were joined by Andrew and Paul about midday. We had finished 12 turns by 18:30, which is not bad considering we were rusty or still novices with the rules! It was Andrew's first game, Ion and Paul's second, and my third. The General d'Armee playsheets are very helpful. It seemed that most of the rules could be worked out using these, with only some of the more complex charge situations requiring reference to the rulebook.

Thanks to Ion, Paul and Andrew! We will see what happens at the next encounter. I understand Paul is adding to his Prussians so perhaps they will make an appearance.


UPDATE: Ion has also written an entertaining account of the battle, see here:
Part 1
Part 2

Tuesday, 2 January 2018

2017 Painting Review

Time to review the reinforcements from 2017. Pleasingly it has turned out about the same as the 2016 total. For some reason I had imagined it was less, but over a thousand 28mm have been added again.
Click the links below to see pictures of them:
The hundreds of Austrian infantry were the single biggest painting chore of this year, but they have given a good boost to Austrian numbers and I'm glad to have them done.

Most challenging to contemplate, but "not as bad as they seem", would be all the artillery limbers!



I also added the following scenery.

The Battle of Markleeberg was the biggest wargame I played in 2017.


And I also did an interview with Mark Jessop for his Wars of Coalition Podcast.


Other Historical

My Ancient Macedonians also gained some reinforcements this year:



Fantastical

I also painted a few bits and pieces for fantasy/sci-fi games in 2017. Tiny numbers compared to the historicals, but I'll add them anyway for completeness!

Summary

Not including the fantastical stuff, the grand total of 28mm figures painted in 2017 was as follows. follows:
  • 846 Infantry
  • 150 Cavalry
  • 8 Guns
  • 10 Artillery Limbers
  • 8 Buildings
Very similar to 2016's total (below) in numbers and ratios in fact, though this was not consciously planned.
  • 950 Infantry
  • 134 Cavalry
  • 12 Guns
  • 3 Elephants and 6 crew

Highlights of the year would be sorting out how to do Artillery Limbers after a few years of putting them off, the interview with Mark Jessop, and running the Markleeberg battle!

Onwards into 2018... Happy New Year everyone!

Saturday, 30 December 2017

French Carabiniers - 28mm Perry

Carabiniers - one of my favourite French uniforms with the white, red, and gold/brass helmet and breastplate combination standing out, especially in combination with the large black warhorses they rode. Another ten added bringing the total to two dozen.


This 1810-14 uniform is my favourite variant of the Carabinier uniform. In 1815 they wore blue coats, and pre-1810 they were unarmoured and wearing a blue coat with red facings and a bearskin hat.

 



For reference, here's the pre-1810 uniform.  Napoleon discarded this due to concern about casualties suffered in the 1809 campaign - particularly against Austrian Uhlans at Wagram where the Carabiniers suffered many lance wounds and lack of armour was perceived to be a weakness.

The 1810-1814 Uniform. The 1815 uniform was identical but with a light blue coat.